Type: QAngle

Server & Client

Properties - Shared

TypeName
floatx
floaty
floatz

Methods

Init

void Init(float ix, float iy, float iz)

Random

void Random(float minVal, float maxVal)

IsValid

bool IsValid() const

Invalidate

void Invalidate()

opIndex

float operator[](int i) const

opIndex

float& operator[](int i)

opEquals

bool operator==(const QAngle&in v) const

opAddAssign

QAngle& operator+=(const QAngle&in v)

opSubAssign

QAngle& operator-=(const QAngle&in v)

opMulAssign

QAngle& operator*=(float s)

opDivAssign

QAngle& operator/=(float s)

Length

float Length() const

LengthSqr

float LengthSqr() const

opAssign

QAngle& operator=(const QAngle&in)

NormalizeInPlace

void NormalizeInPlace()

NormalizePositiveInPlace

void NormalizePositiveInPlace()

Normalized

QAngle Normalized() const

NormalizedPositive

QAngle NormalizedPositive() const

ToQuaternion

Quaternion ToQuaternion() const

opNeg

QAngle operator-() const

opAdd

QAngle operator+(const QAngle&in v) const

opSub

QAngle operator-(const QAngle&in v) const

opMul

QAngle operator*(float fl) const

opDiv

QAngle operator/(float fl) const