sv_voicecodec
🟩 Replicated from Server to Client
sv_voicecodec <value>
Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
Note:
The value is synced between the server and all clients.
🟩 Replicated from Server to Client
Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
The value is synced between the server and all clients.