mp_teammates_are_enemies
🟩 Replicated from Server to Client
mp_teammates_are_enemies <value>
When set, your teammates act as enemies and all players are valid targets.
Note:
The value is synced between the server and all clients.
🟩 Replicated from Server to Client
When set, your teammates act as enemies and all players are valid targets.
The value is synced between the server and all clients.