Limited support
This feature is only present in Portal 2: Community Edition and Portal: Revolution. move_stick_circular_deadzone_max
🟥 Executable on Client only
move_stick_circular_deadzone_max <value>
Stick inputs at this deflection or more appear as one.
Note:
The value is saved and will be restored on next startup.
Note:
When running in split screen, each player has their own value.